Comfy Craft
Research & Education / Collaboration
This ongoing research sits inside my wider GABBA.TV practice and is being developed with partners from Jingdezhen Ceramic University, in a city with one of the world’s most important ceramic and porcelain histories.
The project explores what happens when AI begins in the image, but does not end there. These imagined clay forms are not treated as finished objects, but as propositions. Prompts for discussion, translation, and eventual return to material practice through the knowledge of ceramic communities, educators, students, and local craft custodians.
What interests me is not using AI to replace the hand, but using it to ask better questions of the hand. How can generative tools help us to look again at craft, ritual, memory, and making? How can they open traditional practices to younger audiences without flattening meaning? How can digital imagination support cultural visibility, and continuity?
This is where the work feels most alive. Somewhere between screen, speculation and clay. Machine, image and human judgement. For GABBA.TV, the project continues a long-term commitment to experience, technology, and cultural transformation — treating craft not as something fixed in the past, but as an evolving intelligence, ready to shape the future.